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Fixed

Fixed in 6000.6.0a6

Under Consideration for 6000.5.X

Votes

0

Found in

6000.0.75f1

6000.3.15f1

6000.4.7f1

6000.5.0b8

6000.6.0a5

Issue ID

UUM-142285

Regression

No

Tile Palette’s “(Paint on SceneRoot)” tilemap has “hide” and “ping” target buttons but they do nothing when clicked

2D

-

Steps to reproduce:

  1. Create new Unity project using Universal 2D Template
  2. Open Tile Palette window (Window > 2D > Tile Palette)
  3. Change Default Brush to Game Object Brush
  4. Open the Tilemap dropdown
  5. Click either the hide target or ping target buttons on the left of the "(Paint on Scene Root)"
  6. Observe the Editor

Actual results: The hide and ping target buttons are active and clickable but nothing happens when clicked

Expected results: The hide and ping target buttons should be disabled for "(Paint on Scene Root)" tilemap as they do not function

Reproducible with versions: 2023.1.0a3, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5

Tested on (OS): MacOS Silicon Tahoe 26.3

  1. Resolution Note:

    Fixed in 6000.6.0a6

  2. Resolution Note (fix version 6000.6.0a6):

    Fixed in 6000.6.0a6

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