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Fixed
Fixed in 6000.6.0a6
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.75f1
6000.3.15f1
6000.4.7f1
6000.5.0b8
6000.6.0a5
Issue ID
UUM-142285
Regression
No
Tile Palette’s “(Paint on SceneRoot)” tilemap has “hide” and “ping” target buttons but they do nothing when clicked
Steps to reproduce:
- Create new Unity project using Universal 2D Template
- Open Tile Palette window (Window > 2D > Tile Palette)
- Change Default Brush to Game Object Brush
- Open the Tilemap dropdown
- Click either the hide target or ping target buttons on the left of the "(Paint on Scene Root)"
- Observe the Editor
Actual results: The hide and ping target buttons are active and clickable but nothing happens when clicked
Expected results: The hide and ping target buttons should be disabled for "(Paint on Scene Root)" tilemap as they do not function
Reproducible with versions: 2023.1.0a3, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5
Tested on (OS): MacOS Silicon Tahoe 26.3
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Resolution Note:
Fixed in 6000.6.0a6
Resolution Note (fix version 6000.6.0a6):
Fixed in 6000.6.0a6