Search Issue Tracker
Duplicate
Votes
0
Found in
4.0.0b3
Issue ID
478331
Regression
No
Avatar Editor - Implement undo/redo functionality for bone mapping
Undo/redo doesn’t seem to work correctly for bone assignment in avatar mapping.
Works when mapping through the list of bones, but fails when dragging bones directly to the picture
build: unity/Mecanim-New (Thu, 19 Jul 2012 20:57:15 GMT)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
This is a duplicate of issue #565441