Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.4f1
Issue ID
806348
Regression
No
AudioMixer.SetFloat() does not properly set the float to a new value
How to reproduce:
1. Open attached project
2. Open scene demo.unity
3. Play the scene
- Note the console output: The last item should be the same as the second item, but it is not
- Reproduced in Version 5.3.5p5 (2fb591d65635), Version 5.2.4f1 (98095704e6fe)
- Not reproducible in Version 5.4.0b22 (518a15457bf6)
- Not reproducible on Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment