Search Issue Tracker
Fixed
Fixed in 1.25.1, 2.5.0
Votes
0
Found in [Package]
1.25.1
2.5.0
Issue ID
ADDR-3912
Regression
No
AssetReference ignores the custom Label name when drawn as Collection Items in PropertyField
Reproduction steps:
1. Open the attached “IN-96629.zip” project
2. Open the “SampleScene”
3. From the Hierarchy, select the “TestObject” GameObject
4. Observe the “TestMonobehaviour” Component in the Inspector
Expected result: All the list items are named as "Custom Property Name <index>"
Actual result: All the list items are named as "Element <index>"
Reproducible with: 1.21.15, 1.23.1 (2022.3.59f1), 2.0.3, 2.3.16 (6000.0.41f1, 6000.1.0b10, 6000.2.0a6)
Reproducible on: Windows 11, macOS 15.3.1 (M3 Max)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unknown managed type referenced" Internal error is logged in the Player when a UI Document prefab is initialized using Entities
- 2D Area Components are missing icons in Search window
- Sprite Resolver component shows built-in Sprite Asset icon instead of actual Sprite in Inspector window when selecting Sprites in Sprite Swap Overlay
- GameObject's name is not correctly highlighted when searching in the Search window
- Main thread is blocked when XRCoreUtilities.PackageVersionUtility() detects an Error containing "PackageCache"
Add comment