Search Issue Tracker
Fixed
Fixed in 6000.2.9f1, 6000.3.0b7, 6000.4.0a3
Votes
0
Found in
6000.2.7f1
6000.3.0b5
6000.4.0a2
Issue ID
UUM-121567
Regression
Yes
Assertion Failed UI Error is logged when switching Render Mode to World Space in an assigned Panel Settings Asset
Steps to reproduce:
- Open any Project
- In a Scene's Hierarchy create a UI Document Game Object
- In the Project Browser create a UI Toolkit Panel Settings Asset and assign it to the Game Object in the Hierarchy
- Select the UI Toolkit Panel Settings Asset and switch "Render Mode" to "World Space" and observe the Console
Actual results: Error "Assertion failed
UnityEditor.GenericMenu:CatchMenu (object,string[],int)" is logged, seemingly nothing actually breaks
Expected results: No Error is logged
Reproducible with versions: 6000.2.5f1, 6000.2.7f1, 6000.3.0b2, 6000.3.0b5, 6000.4.0a2
Not reproducible with versions: 6000.2.4f1, 6000.3.0b1
Can’t test with versions: 6000.0.60f1, 6000.1.17f1 (No World Space UI Feature)
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Add comment