Search Issue Tracker
Fixed in 4.2.0-pre.6
Votes
0
Found in [Package]
4.2.0-pre.4
Issue ID
1330659
Regression
No
[ARKit] AR Object can not be loaded from AssetBundle
Reproduction steps:
1. Open the attached project ("1330659R.zip")
2. Open the "SampleScene" scene
3. Open Asset Bundle browser
4. Make sure the "Copy to StreamingAssets" option is checked
5. Build asset bundles
6. Enter Play mode
Expected result: Dualshock4 AR object is loaded
Actual result: Error is thrown in the console:
ArgumentException: The Object you want to instantiate is null.
....
Reproducible with: ARKit 4.2.0-pre.4 (2020.3.7f1, 2021.1.6f1, 2021.2.0a17)
Not reproducible with: 2018.4.34f1, 2019.4.25f1 (ARKit 4.2.0-pre.2 not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 4.2.0-pre.6):
Fixed with ARFoundation 4.2.0-pre.7 (2020.3.8f1)