Search Issue Tracker
Duplicate
Votes
1
Found in
2022.2.12f1
2023.1.0b9
Issue ID
UUM-31247
Regression
Yes
Animation glitches when using animation layering with base layer transition interruption
Reproduction steps:
1. Open project “Character Animation Test Project URP”
2. Open “SampleScene“
3. Enter Play Mode
4. Repeatedly press the “Space” bar
Expected result: the animations change without a glitch effect
Actual result: the animations often glitch while changing
Reproducible with: 2022.2.0a12, 2022.2.12f1, 2023.1.0b9, 2023.2.0a5
Not reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.0a11, 2023.2.0a8
Fixed in: 2023.2.0a6
Reproducible on: macOS Catalina 10.15.7 (Intel)
Note: couldn’t test with StandalonePlayer due to console errors
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-26509
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
This is a duplicate of issue #UUM-26509