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Fixed in 2017.3.X

Votes

0

Found in

5.6.2f1

Issue ID

926408

Regression

No

Animation freezing on the first frame after transitioning from Any State to a Sub-State

Animation

-

Steps to reproduce:
1. Open attached Unity Project "TinyAttack.zip" (OC Link)
2. Load Scene "MainMenu"
3. Enter Play mode
4. Click on "LAN Host(H)"
5. Select Knight
6. Press Start Game
7. Wait for the skeleton enemies to spawn and attack player

Expected result: Skeleton enemy transitions from Any State to Charge_SubState when Player is in range, and the Charge_direction (direction can be Right, Left, etc) animation is played out
Actual result: Animation is stuck on the first frame (stuck_state.png)

Reproducible with: 5.6.0f3, 5.6.2f1, 2017.1.0b1, 2017.1.0b10

Note: not tested on newest version due to incompatible plugin being used in the project

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