Search Issue Tracker
By Design
Votes
0
Found in
5.6.0b7
Issue ID
878290
Regression
No
[Android] UI gets corrupted if scene doesn't have camera on Adreno GPU devices
How to reproduce:
1. Open the attached project
2. There is a scene which has UI button set to Screen Space - Overlay and Main Camera is deleted
3. Build and run test scene on Android device
Result: Notice that UI is corrupted
Reproducible: 5.3.7p4, 5.4.4p2, 5.5.1p3, 5.6.0b7
DUT(reproducible):
LG G5 [LG-H850], Qualcomm Snapdragon 820, Adreno 530, OS 6.0.1
Google Nexus 4 [mako], Qualcomm Snapdragon S4 Pro, Adreno 320, 5.1.1
Motorola Moto G (4), Qualcomm Snapdragon 617, Adreno (TM) 405, OS 6.0.1
DUT(not reproducible):
Samsung Galaxy S 5 Neo [SM-G903F], Samsung Exynos 7 Octa, ARM Mali-T720, OS 6.0.1
Meizu MX5, PowerVR Rogue G6200, MediaTek, OS 5.0.1
iPhone 6+ (iOS 10.1)
By Design: to get an expected behavior one should use camera in the scene so it clears at least once either the color or the depth buffer. Otherwise on some GPUs not clearing the screen might result in the contents of it being undefined in the next frame. On some systems, the screen may contain the previous frame image, a solid black screen, or random colored pixels.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Add comment