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Fixed
Votes
13
Found in
2022.2.3f1
2023.1.0a26
Issue ID
UUM-23270
Regression
Yes
[Android] Touch input is unresponsive when building for Pixel 7 Pro device
How to reproduce:
1. Open the user’s attached “TEST.zip“ project
2. Build and Run for Android
3. Click the “Button“ button
Expected result: Button text changes to “Button pressed 1 times“ and it can be clicked again
Actual result: The button gets stuck in the “pressed” state and can’t be clickedagain
Reproducible with: 2022.2.0a1, 2022.2.3f1, 2023.1.0a26
Not reproducible with: 2020.3.44f1, 2021.3.17f1, 2022.1.0a16
Reproducible with these devices:
Google Pixel 7 (Pixel 7), Android 13, CPU: Google Tensor G2, GPU: Mali-G710
Not reproducible with these devices:
VLNQA00460 - Google Pixel 6 (Pixel 6), CPU: Google Tensor (Whitechapel), GPU: Mali-G78, OS: 13
Huawei - (ELS-NX9), Android 10, CPU: HiSilicon Kirin 990 5G, GPU: Mali-G76
Samsung Galaxy Z Fold2 5G (SM-F916U1), Android 11, CPU: Snapdragon 865 SM8250, GPU: Adreno (TM) 650
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
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sacb0y
Oct 31, 2023 01:40
Also have this problem with 2022.3.10
Basically non-samsung devices touch doesn't work.
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rytis_unity
Sep 27, 2023 11:17
Sorry for the improper fix version. This was fixed in the InputSystem package version 1.6.2.
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mikymod_dev
Sep 26, 2023 10:17
same issue on 2022.3.5f1 and Pixel 7a. Removing stylus actions does not fix the problem.
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KoalityGame
Jul 10, 2023 16:00
This bug is still not fixed as of Unity 2022.3.4f1
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TieDeveloper
May 19, 2023 20:03
I would like to add that this also happens on the Pixel 7a
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TieDeveloper
May 19, 2023 20:02
Same
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DrH1gh
May 16, 2023 08:56
We have the same problem with PIXEL 7 PRO. On an emty project with 2 UI buttons.
Unity: 2022.2.18f1It works on this deviced:
Galaxy S21 / S23
Pixel 3 / 5 / 6 Pro -
OlehHalytskyi
May 08, 2023 08:06
This probably happens because Input Action action asset that you use has Touch and Pen binding. Pixel device, for some reason, sends Touch and Stylus events. The workaround for this would be either to have the binding <Pointer/press> or remove Pen binding
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gschmitz
Apr 13, 2023 19:57
Same here
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AlimWarDucks
Apr 11, 2023 11:29
I'm having the same problem.
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-19038