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Fixed in 5.4.3
Votes
14
Found in
5.4.0f3
Issue ID
825442
Regression
Yes
[Android]LoadScene is very slow if APK is split in 5.4
To reproduce:
1) Open attached project
2) Make sure it has "Split Application Binary" set in Player settings
3) Build and run on device
4) Tap "New", and then "Next" until you start the game
5) Note down the load times - it takes about 4-5 times more than it did in 5.3 under same conditions
DUT: Google Nexus 5 (Android 6.0.1)
Reproduced in 5.4.0f3, 5.4.1f1
Not reproduced in 5.3.6f1, 5.3.64
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CesarNascimento
Oct 10, 2016 20:23
Ah just saw the "Fixed in Unity 5.4.3".
So when is it coming? Unity's still at 5.4.1. Will we have to wait 2 months for the fix?
CesarNascimento
Oct 10, 2016 19:58
It's definitely NOT fixed, tried with 5.4.1p2 and had the same problem. The loading time for the next scene is just ridiculous when building split apk.
darkForester
Oct 07, 2016 18:05
Fixed in 5.4.3 - When is this due to be released? Do they mean 5.4.1p3?
TalesGalu
Sep 28, 2016 17:17
"This is not a bug, this is a most serious mistake." ²
fengweipeng
Sep 18, 2016 14:35
When I come upon this problem, I know this is the last game I develop with Unity, I have had enough of this extremely bad game engine. This is not a bug, this is a most serious mistake.
fengweipeng
Sep 18, 2016 14:08
Unity can't be used to develop 3D games(now, most of 3D games apk size are bigger than 100M) for android before this problem is resolved!