Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
13
Found in
2017.1.0f3
Issue ID
935292
Regression
No
[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable to find libc error
To reproduce:
1. Download and open attached "GetDomainNameAndroidBug.zip" project.
2. Enter play mode and notice Debug.log statements printed out.
3. Exit play mode.
4. Build and run with android device connected.
5. Use logcat to see application logs.
6. Notice that logs differ. Connection error appears.
Expected result: Everything works the same as in the editor. Connection to client address succeeds.
Actual result: "Unable to find libc" error appears. Connection doesn't succeed.
Reproduced with: 2017.3.0a2, 2017.2.b5, 2017.1.0p2.
Devices under test:
Samsung SM G925F (Galaxy S6 Edge)*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T760,
Build:samsung/zeroltexx/zerolte:7.0/NRD90M/G925FXXU5EQFC:user/release-keys
Google Nexus 6*, OS:6.0.1, CPU:armeabi-v7a, GPU:Adreno (TM) 420,
Build:google/shamu/shamu:6.0.1/MOB30O/2920157:user/release-keys
Sony C6603 (Xperia Z)*, OS:5.1.1, CPU:armeabi-v7a, GPU:Adreno (TM) 320,
Build:Sony/C6603/C6603:5.1.1/10.7.A.0.228/58103698:user/release-keys
Notes: Feature works only with .Net 4.6. On standalone everything works correctly. On iOS some of the logs seems to be missing but no there are no errors printed.
Verified with: 2018.2.0a1, 2018.1.0b7, 2017.3.1p1, 2017.2.1p4
For fix to work, in Player settings "Internet Access" property must be set to Require. Also "Unable to find libc" error can still be seen in the logcat, thus the initial problem that connection did not succeed was fixed.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
OC01
Oct 30, 2017 06:55
I got the same error when I used `CookieContainer` class.
in Unity 2017.3.0b6
Devices: Huawei SCL-L02, Galaxy SC-04E