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Fixed
Fixed in 2021.3.29f1
Votes
0
Found in
2021.3.28f1
Issue ID
UUM-57136
Regression
No
[Android] Directional Light intensity calculation is incorrect when the project is built on Android
Reproduction steps:
1. Open the attached Project “LightProject”
2. Build and Run on Android
3. Select the “switch light” button
4. Observe the app’s behaviour
Expected result: The light intensity on the yellow cube GameObject decreases
Actual result: The light intensity remains unchanged
Reproducible with: 2021.3.28f1
Not reproducible with: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14
Fixed in: 2021.3.29f1
Reproducible with these devices:
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
Not reproducible with these devices:
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1
Testing environment: macOS(Intel) 14.0 Sonoma
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