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Fixed in 2021.2.X

Fixed in 2020.3.X, 2021.1.X

Votes

47

Found in

2020.2.0b9

2020.3

2020.3.1f1

2021.1

2021.2

Issue ID

1323870

Regression

Yes

All the textures are cleared when creating Texture array

Terrain

-

How to reproduce:
1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit)
2. Open the "Terrain" Scene found in the Assets/MicroSplat/Core/Examples/Scene folder
3. In the Scene/Game view inspect the "Terrain" GameObject
4. In the Project window select the "MicroSplatConfig" GameObject found in the Assets/MicroSplat/Core/Examples/Scene/MicroSplatData folder
5. In the Inspector at the bottom press the "Update" button
6. In the Scene/Game view inspect the "Terrain" GameObject

Expected results: The "Terrain" GameObject renders correctly just like at the 3rd step
Actual results: The "Terrain" GameObject renders black (as if there were no textures)

Reproducible with: 2020.2.0b9, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10
Not reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.2.0b8

Notes:
- Entering the Play Mode fixes the rendering
- Reproducible in Built-in, Universal, and High Definition Render Pipelines

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a17

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.8f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.10f1

Comments (12)

  1. JasonBooth

    Apr 09, 2021 16:55

    any update? I get so many people running into this in my discord every day..

  2. mattboch

    Apr 08, 2021 17:29

    This is a super important one for our team.

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