Search Issue Tracker
Fixed
Fixed in 6000.3.0a4
Votes
0
Found in
6000.3.0a3
Issue ID
UUM-112240
Regression
No
"Add Settings" button not disabled when no settings can be added
Steps to reproduce:
- Create a project
- File -> Build profiles
- Select the platform and click "Add Build Profile"
- Leave the default proposed build title and click "Add Build Profile"
- Verify that the new build is created and you get its data in the build details window
- Click "Add Settings"
- One by one, add all listed settings to the window
- Click the "Add Settings" button one more time
Actual results: The button is displayed as active even though it has no settings, which could be selected and added to the window.
Expected results: The button should be displayed as disabled with the tooltip, which has explain its status
Reproducible with versions: 6000.3.0a2, 6000.3.0a3
Not reproducible with versions: -
Can’t test with versions: 6000.3.0a1: "Add Settings" functionality is added only from the 6000.3.0a2 build
Tested on (OS): M1 Max - Sequoia 15.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note:
Add Settings button is working as expected given the API's being utilized. Closing this bug report and opening a feature request for this new functionality.
Resolution Note (fix version 6000.3.0a4):
Updated the Add Settings button in the Build Profile editor to be contextually aware of the settings currently in use. The button will now enter an inactive state when there are no more settings that can be applied to the build profile.