Search Issue Tracker
Won't Fix
Votes
0
Found in
4.0.0b12
Issue ID
493204
Regression
No
Add Component menu is very slow
Add Component menu is very slow, when a game object has many sub assets. Could only reproduce this behaviour on Mac 10.6 and 10.7
To reproduce:
- Open the AngryBots demo
- Load the "AngryBots" scene
- In Hierarchy View > select "Environment(static)" object
- Click the Add Component button in Inspector
- Select a component and observe the speed of the menu transitions
- Create a single object in Hierarchy View and click the Add Component button in Inspector
- Observe that the speed is now normal
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TSS Inspector creates invalid Project Relative paths for USS references in packages when adding References via Inspector
- Screen Space Ambient Occlusion is not visible when the directional light intensity is 0.001 or lower with the Deferred Rendering Path selected
- Unlinking Unity project from cloud throws "DirectoryNotFoundException" errors when the Build Automation package is installed
- Numeric input field for “Prewarm Time” doesn’t fully display decimal values
- Sprite Editor Overlay Menu issues
Add comment