Search Issue Tracker
Fixed in 1.6.0
Votes
0
Found in [Package]
2018.4
2018.4.13f1
2020.1
Issue ID
1203375
Regression
No
Enabling and then Disabling VR Support in Player Settings DELETES Group Schemas with an Addressables Enabled project using ADBV1
How to reproduce:
1. Open the attached project
2. Window > Asset Management > Addressables > Groups
3. Add few addressable groups
4. Open the Player Settings
5. Enable VR support under XR Settings tab
6. Disable VR support under XR Settings tab
Actual result: Addressable group at 0 index get's removed.
Expected result: The addressable groups are not affected.
Reproducible with: 2018.4.14f1, 2019.2.16f1, 2019.3.0f3
Packages involved: 1.4.0, 1.5.0
Notes:
- The issue only reproduces with Asset Database Pipeline v1.
- Unity versions later than 2020.1.0a14 doesn't have Asset Database Pipeline v1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
Resolution Note (fix version 1.6.0):
User shouldn't see the schemas deleted or unloaded when they add or remove VR components (or toggle the SDKs on or off in Player settings)