Search Issue Tracker
Fixed in 8.0.0-pre.1
Fixed in 3.2.13, 5.0.9, 6.0.7, 7.0.1
Votes
0
Found in [Package]
7.0.0-pre.3
Issue ID
1351543
Regression
No
[2D Animation] IndexOutOfRangeException error is thrown when pasting bone data
How to reproduce:
1. Open the attached project
2. In the Project Window, select the "Avatar_Base"
3. Open the Sprite Editor (selected in the Inspector window)
4. In the Sprite Editor window, switch to the Skinning Editor
5. Create bones
6. Copy created bones
7. Paste them in any other sprite
Expected result: Bones are pasted and there are no errors
Actual result: Bones are not pasted and there is an IndexOutOfRangeException error thrown
Reproducible with: 3.2.10 (2019.4.29f1), 5.0.7 (2020.3.16f1), 6.0.5 (2021.1.17f1), 7.0.0-pre.3 (2021.2.0b7, 2022.1.0a5)
Note:
- Bone data is copied from a PSB file, doesn't seem to be reproducible with PNGs
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
Add comment