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| Pattern |
|---|
| developer.android.com |
| developer.apple.com |
| developer.oculus.com |
| developer.vuforia.com |
| docs.unity3d.com |
| gamedev.stackexchange.com |
| github.com |
| reddit.com/r/Unity3D/ |
| stackoverflow.com |
| unity.com |
| unity3d.com |
| youtrack.jetbrains.com |
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal