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[Shuriken] Particles get stuck in a short loop when reflected in a refle...
When the bounding box of a particle system gets off-screen, the particles appear to be looping a few frames in the reflection probe'... Read more
[UnityEditorInstaller]Standalone Modules are not included in patch relea...
How to reproduce:1. Go to Unity patch release https://unity3d.com/unity/qa/patch-releases2. Download Unity Editor Installer 5.3.1p3 ... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
Standard (Transparent) Materials Get Shadowed Highlights
To reproduce:1. Open attached project2. Open UYSHine scene3. Notice that one of the spheres are reflecting blue light Reproducible: ... Read more
[Unity Remote] Unity Remote 4 only shows black screen when playtesting
Reproduction steps:1. Create an empty Unity project2. Try running it with Unity Remote 4--- On the device you will only see black sc... Read more
[Scene header] Scene header automatically expands if another scene is ad...
[Scene header] Scene header automatically expands if another scene is added additively Steps to repro:1. Open a project2. Create 2 s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used