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Silent crash when building to Standalone
How to reproduce:1. Open the attached project (link in the edit)2. Build to Standalone --Observe the crash Reproducible with: 2020.1... Read more
[Shuriken] Particles with Rate Over Distance does not emit when moving t...
How to reproduce:1. Open attached project "case1266878.zip" and scene "SampleScene"2. Enter Play Mode and observe Game View3. In Hie... Read more
[UI] Unable to provide Custom color selection for UVs in Lightmaps
"think yellow for UVs might not be the best colour, since it’s very bright and on a lightmap you’re often dealing with white areas. ... Read more
[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...
How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more
[Shuriken] Particle travels a shorter distance when in Play Mode
How to reproduce:1. Open project from the attached file "1257373.zip"2. Open the Scene View and select "Particle System" GameObject ... Read more
Simulated touch phase oscillates between "Moved" and "Stationary" when m...
How to reproduce:1. Open attached project "DeviceSimBugs.zip"2. Open Device Simulator Window3. Open SampleScene4. Enter Play Mode5. ... Read more
[iOS] Storyboard shows in landscape orientation for a second even though...
Steps to reproduce: 1. Open attached project (test-portrait.zip)2. Switch to iOS3. Make sure that 'Orientation' is set to 'Auto Rota... Read more
[Shuriken] Editor freezes when Sub Emitter option is clicked from Partic...
In Particle System, Create and assign a Particle System as Sub Emitter. now create its preset. On clicking Sub Emitter Property in p... Read more
Unable to render to color attachment with ScriptableRenderContext DrawSh...
How to reproduce:1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene"2. In Game View, observe inside the ... Read more
[DXR] Shader graph does not get Z and W components of texture coordinate...
How to reproduce:1. Open the attached project named "Case_1265309"2. Open the Test Scene3. Enter Play mode4. Observe the 2 quads and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code