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[XR SDK] GetStereoViewMatrix and GetStereoProjectionMatrix return the sa...
Reproduction steps:1. Open attached project ("XRPluginOculusBugReport.zip")2. Open "SampleScene" scene3. Enter Play mode Expected re... Read more
[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...
Reproduction steps:1. Create a new project2. Switch platform to iOS3. Go Edit -> Project Settings -> Player4. Switch Target SD... Read more
[Bolt 1.4.12]Unable to cancel right-click popup menu by left-clicking, r...
How to reproduce:1. Open attached project "Bolt1FlowMachine_stripped2.zip"2. In Project window, select "New Flow Macro"3. In Inspect... Read more
Clicking on any game object in the scene view crashes the editor
Steps to reproduce: 1. Download and open an upgraded HDRP project in Unity 2020.1.0a222. Wait for the project to import3. Additively... Read more
Bolt 2a10 Removing macro port breaks graph
Escalated - 1 month ago. Original Issue ----You can see the reproduction here: !https://support.ludiq.io/s/attachments/21929/5/437/3... Read more
Package Manager window does not expand when it's docked to a small width...
How to reproduce:1. Open the attached 'project-1269298.zip' project2. Open the Package Manager window and undock it3. Dock the Packa... Read more
UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
[WebRTC] RenderStreaming sample project occasionally fails to load the f...
How to reproduce:1. Download the RenderStreaming sample project(com.unity.template.renderstreaming-hd)2. Download the appropriate we... Read more
[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...
See first comment for details and repro. Read more
[Linux] Orbit and Zoom Hand tool controls are not working after pressing...
Reproduction steps:1. Open a new or an existing project2. Make sure Scene View is not in focus (press on the Hierarchy window if it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes