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[Reflect] Letters in Project Organization name in Reflect dashboard gets...
Letters in Project Organization name in Reflect dashboard gets trimmed from middle if it has more than 15 characters. Project Organi... Read more
Panel of Canvas with Screen Space - Camera Render Mode alpha is set to 2...
How to reproduce:1. Open user's attached "OpacityIssuce" project2. Open the "Sample" Scene3. Open the Build Settings (File->Build... Read more
[Critical] Editor crashes when #line directive is misplaced outside shad...
How to reproduce:1. Create a new 3D template project2. Create a new Standard Surface Shader and open it3. Add "#line 0" directive ri... Read more
NullReferenceException is thrown when using EditorStyles.wordWrappedLabe...
How to reproduce:1. Open the project "WordWrappedLabel.zip"2. Go to Window -> My Window and dock it somewhere3. In the Project wi... Read more
Label's tooltip does not update correctly when its text value is changed...
(see attached video) When changing a Label's text value continuously, the Label's Tooltip only displays the text when it was first e... Read more
Memory leaks when generating Auto Weights for a specific sprite in Skinn...
Reproduction steps:1. Open the attached project ("1263940.zip")2. Open "CharacterTest" scene3. Select "CaveMinerSkeleton_T" GameObje... Read more
[Vulkan] The amount of memory allocated for textures on Vulkan is almost...
Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android/WindowsStandalone Actual: T... Read more
Standalone player resolution is not correct when build is ran in batchmo...
How to reproduce:1. Open attached project "BatchModeRes.zip"2. Build the project3. Open Command prompt (cmd)4. with 'cd' navigate to... Read more
Composite Collider doesn't work with PolygonCollider2D with inverted scale.
How to reproduce:1. Open the attached project (case_1266460-CompositeColliderWindingIssue.zip)2. Open the "SampleScene" Scene3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open