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1
votes
Fixed

PlayerInput Spawned with Invoke Unity Events targets Prefab instead of i...

Package: Input System

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Feb 03, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Open the user's attached project and InputIssue/SampleScene scene2. Enter the Play mode and press "a" button (... Read more

0
votes
Won't Fix

Deleting scripts in quick succession causes CS2001 compiler errors

Scripting

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Jun 14, 2018

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Version/s: 2018.1.0b3, 2018.3.0a2

To reproduce:1. Open attached project "test1.zip"2. Open NewBehaviourScript1.cs with Visual Studio3. Delete the file from Visual Stu... Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

0
votes
Fixed

Connection does not appear in the Profiler Target Player selection dropd...

Profiling

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Mar 19, 2021

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Version/s: 2019.3.0a8, 2020.3, 2021.1, 2021.2, 2021.2.0a5

Reproduction steps:1. Open the attached "case_1322888.zip" project2. In the Build settings, enable Development Build and Autoconnect... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

0
votes
Postponed

[2D] Sprite Library blending float values have to match exactly for the ...

2D

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Jan 31, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b3

Reproduction steps:1. Open the project in "2021.1.zip"2. Open SampleScene and enter play mode3. Inspect the blend value Expected res... Read more

0
votes
By Design

HideFlags does not work on instantiated prefabs when using a custom class

Scripting

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Jun 08, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more

0
votes
Duplicate

Unity freezes after launching the project

Editor - Other

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

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