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0
votes
Won't Fix

Scroll position of scrollrect within a scrollview jumps when content is ...

uGUI

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Jul 19, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene"2. In Hierarchy window, select "Content" obje... Read more

0
votes
Fixed

[URP] [BiRP] Incorrect reflection intensity when Cubemap Convolution Typ...

URP Features

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Jul 20, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a16

How to reproduce:1. Open attached project "case1264654.zip" and scene "SampleScene"2. Go to Window -> Rendering -> Lighting Se... Read more

0
votes
Fixed

[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro:1. ... Read more

0
votes
Won't Fix

Fuzzy finder rebuilds unit options after exiting playmode

Package: Visual Scripting Bugs

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Jul 21, 2020

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Version/s: 2.0.0a12

The first time you open the Fuzzy Finder it'll take time to load the Unit Options list. After it's built the initial list the Fuzzy ... Read more

0
votes
Fixed

[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...

iOS

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Jul 20, 2020

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Version/s: 2020.1.0a5, 2020.1.0b16, 2020.2

Reproduction steps:1. Open the project in "manual-certificate-bug.zip" and build for iOS2. Deploy to an iOS device and inspect the d... Read more

0
votes
Fixed

[Shader Graph] Unsave icon (*) does not disappear from the shader name o...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

-Unsave icon () does not disappear from the shader name on saving for HDRP shaders.-It disappears when saving shader twice.-It occur... Read more

0
votes
Fixed

[HDRP] Save Scene pop up appears twice while restarting editor after cha...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

Save Scene pop up appears twice while restarting editor after changing the configuration to HDRP+DXR. Steps to repro:1. Create anew ... Read more

0
votes
Won't Fix

Selecting a game object before entering play mode stops instantiation of...

Package: Visual Scripting Bugs

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Jul 21, 2020

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Version/s: 2.0.0a12

If you are using variables from a Bolt Scene class, they are visable in the heirarcy, when in play mode. If you select a game object... Read more

0
votes
By Design

FBX is included in Build when Particle System Renderer Mode is changed f...

Build Pipeline

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Dec 31, 2019

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Version/s: 2018.4, 2018.4.13f1, 2020.2

Reproduction steps:1. Open the attached project "AssetBeingIncluded.zip"2. Create a new Scene and in the Hierarchy window a Particle... Read more

1
votes
Fixed

[macOS] Missing Profiler.EndSample and Non matching Profiler.EndSample e...

Profiling

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Jul 21, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a18

How to reproduce:1. Create and open a new project2. In the Menu bar, go to Window > Analysis > Profiler3. Make sure profiler i... Read more

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