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Reintroduction of the deprecated GameCenterUsersID so customers can star...
How to reproduce:1. Open the attached "project.zip" Unity project2. Log in to the Game Center in your iOS device3. Build and deploy ... Read more
Prefab moves one position down in Hierarchy window when pressing Redo
How to reproduce:1. Open attached project "case1268662.zip" and scene "SampleScene"2. Drag Cube prefab above the Main Camera in the ... Read more
Profiler Hierarchy view's search field resets when the Play Mode is entered
How to reproduce:1. Open the attached project "1268370.zip"2. Open the Profiler window.3. Enter the Play Mode, record some data, the... Read more
[HDRP] Window title is clipped for "Graphics Compositor" window
Window title is clipped for Graphics Compositor window. Refer the attached screenshot Steps to reproduce:1) Create a new HDRP projec... Read more
[HDRP] Window title is clipped for "Density volume Texture" window
Window title is clipped for Density volume Texture window. Refer the attached screenshot Steps to reproduce:1) Create a new HDRP pro... Read more
[HDRP] Base Layers are created with the same name under Shader Propertie...
All newly added "Base Layer" share the exacts the same name under "Shader Properties" in the Inspector when "DefaultCompositionGraph... Read more
DOTS 'ArgumentException: The entity does not exist' errors thrown when d...
To reproduce:1. Open attached project ("case_1264526-Sample.zip")2. Enter Play mode and press 'Delete parent with LOD Group' button3... Read more
Dragging a connection and deselecting does not close fuzzy finder causin...
When dragging out a connection from a node the fuzzy finder opens. This is the expected behavior. If you then drop the selection (ri... Read more
[HDRP][ShaderGraph] Building a Two Faced PBR Graph with connected Normal...
How to reproduce:1. Open the attached project named "Case_1267713"2. Start building the project3. Check the console window after the... Read more
[AR Foundation] [Mobile] Tracked Image is placed too close to the camera
Reproduction steps:1. Print or open "QRCode.jpg" in a device different from the one you will be testing2. Open customer's attached p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes