Search Issue Tracker

0
votes
Fixed

CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...

Graphics Device Features

-

Jul 20, 2020

-

Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download the user-submitted script(FloorCutoutCommandBuffer.cs)2. Create a new Unity project, import and open th... Read more

0
votes
Fixed

[2D][SpriteShape] Sprite Variant Window does not appear in Sprite Shape ...

Package: 2D Sprite Shape

-

Aug 01, 2020

-

Version/s: 5.0.0

Reproduction steps:1. Open the user's attached project "Spielwiese 2020.zip"2. In the Project window navigate to "Assets/Modules/Get... Read more

3
votes
Fixed

Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...

Asset - Database

-

Aug 03, 2020

-

Version/s: 2019.3.0b11, 2019.4.2f1, 2020.1.0a13, 2020.2

How to reproduce:1. Open user-submitted project (Initialize Resources Bug.zip)2. See the Console window - load result is 'True'(if d... Read more

0
votes
Fixed

Editor crashes when turning on unlit mode in the Scene View with Hybrid ...

Package: DOTS Hybrid Renderer

-

Jul 16, 2020

-

Version/s: 0.4.2-preview.16

How to reproduce:1. Open the attached project's Scene labeled "1_MaterialOverrideSample"2. In the Scene View, toggle the Light mode ... Read more

1
votes
Fixed

Crash in physx::NpArticulationReducedCoordinate::createCache() when call...

Physics

-

Jul 21, 2020

-

Version/s: 2020.1.0a23, 2020.2, 2020.2.0a18

How to reproduce:1. Open user-submitted project (JointBug.zip)2. Open the JointBug scene3. Enter Play Mode4. Click 'Save joint state... Read more

0
votes
Won't Fix

[Preset] Reset functionality does not work for the "Layer Collision Matr...

CodeEditors

-

Aug 04, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more

0
votes
Postponed

[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...

Progressive Lightmapper

-

Aug 04, 2020

-

Version/s: 2019.3.2f1, 2020.1, 2020.2, 2020.2.0a20

Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more

1
votes
Fixed

Editor crashes with various stacktraces when entering Play mode after du...

Visual Effects

-

Jul 07, 2020

-

Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the user's attached "H3lium.zip" project2. Load the "Zlepenec_v05" scene3. Select "Humming Bird" and "Bombe... Read more

0
votes
Fixed

Freeze/Crash with various stack traces when importing a specific PSD fil...

Asset - Importers

-

Jul 21, 2020

-

Version/s: 2019.3.0a12, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Download the user-submitted psd file(bASIC SPRITE.PSD)2. Create a new Unity project3. Import the psd file Expect... Read more

0
votes
By Design

[iOS] Skinned mesh data growth results in processing time decreasement w...

Metal

-

Jul 29, 2020

-

Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open the attached 'SkinningTest_.zip' project2. Check 'Development Build' flag in Build Settings3. Build for iOS... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.