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[HDRP] All Shadow override removes on resetting in Sky and Fog Volume
All Shadow override removes on resetting in Sky and Fog Volume. Steps to repro:1. Create a new HDRP template project2. Hierarchy >... Read more
Ambiguous AOT stubbing C# code generated for implicit operators of third...
Original Issue - Needs more information. ----Hi, I use Mixpanel (game analytics) and added the Mixpanel Assembly and the Value Type ... Read more
[Transport] NetworkDriver Memory Leak after starting a server and leavin...
How to reproduce:1. Open attached project "IncodeNetworking.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, press "St... Read more
[HDRP] Look Dev window closes along with NullReferenceException error on...
Docked Look Dev window closes along with NullReferenceException error on entering Play mode. Steps to repro:1. Create a new HDRP tem... Read more
[URP] URP renderers are created with the same name
Steps To Reproduce: 1. Create a new Project with URP template2. Project Window > Settings > UniversalRP > HIghQuality > ... Read more
[URP] Project settings search bar size changes on hovering when RenderOb...
Project settings search bar size changes on hovering when RenderObject is selected in the Project window. Steps to repro:1. Create a... Read more
Inconsistency displaying company name in Package Manager UI
The author of packages are inconsistent. Sometime it's Unity, Unity Technologies inc., Aps, etc. We need it to be conform with the l... Read more
[HDRP] 'Visualize Cascades' text is clipped from both ends on resizing t...
Steps To Reproduce: 1. Create a new project with HDRP template2. Hierarchy > Sky & Fog Volume > Inspector3. Add Overrides ... Read more
[Mobile] Resetting the Player Settings does not reset Icons to default e...
Repro steps:1. Create a new project2. Switch build target to Android/iOS3. Go to Player Settings -> Icon4. Assign any icon5. Clic... Read more
Different phenomenon when SetPropertyBlock is called with and without a ...
How to reproduce:1. Open the attached "MaterialPropertyBlockAnimation" project2. Open the Sample Scene and Enter the Play mode3. Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open