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0
votes
Active

No Icons are used for the Entry and Exit States in the Inspector when se...

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Oct 01, 2025

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Version/s: 2022.3.66f1, 6000.0.59f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce: 1. Open any Project2. Create an Animator Controller Asset and open it3. Select the Exit State and observe the In... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Won't Fix

Vertical bar position on Demo Audio Effect does not match their values w...

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Mar 01, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.13f1, 2023.3.0b10

How to reproduce:1. Open the “VerticalBarVisualBug.zip“ project2. Open the Audio Mixed tab3. Create two sibling Audio Groups4. Add a... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

0
votes
By Design

[VFX] Can't edit values of Matrix4x4 Node when created as a Property

Package: Visual Effect Graph

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Nov 10, 2020

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Version/s: 10.2.0

Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

0
votes
Fixed

Wrong indents in License Agreement for Mac Installer

Installer

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Apr 29, 2015

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Version/s: 5.1.0b4

Wrong indents in License Agreement for Mac Installer Start installing Unity Editor and please see attached images Read more

0
votes
Won't Fix

Optimise gameobject breaks skinned mesh when the root bone is changed

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Mar 22, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b13

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Enter the Play Mode4. Observ... Read more

1
votes
Not Reproducible

[Package] Exporting a VFX does not include the shader in the export pack...

Package: Visual Effect Graph

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Oct 21, 2020

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Version/s: 10.1.0

Exporting a VFX with a ShaderGraph in a Particle/Strip Output does not include the shader in the export package. Repro steps:1. Crea... Read more

0
votes
Fixed

[ShaderGraph] Pasting node with mouse doesn't paste near location of the...

Package: Shader Graph

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Dec 10, 2019

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Version/s: 7.1.8

This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more

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