Search Issue Tracker
Attempting to render to a part of RenderTexture using the Viewport Rect ...
Steps to reproduce:1. Open attached Unity Project "920065 - BugReport.zip".2. Load Scene "RenderScene".3. Select "Render" object in ... Read more
EventSystem.IsPointerOverGameObject reacts to UI elements that are on an...
To reproduce:1. Open attached Unity project "Bug.zip"2. Open "Campaign Scene" scene3. Go into Play Mode4. Move the mouse to the Game... Read more
[Android][VR] Right eye is not rendering with Single Pass rendering and ...
To reproduce: 1. Download and open attached "SinglePassTest.zip" project.2. Build and run project on a device. Expected result: Both... Read more
LoadAsset() throws The referenced script on this Behaviour (Game Object ...
Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more
Enable Instancing is turned off in the Substance material when the mater...
To reproduce: 1. Open the project, attached by user (Instancing.zip)2. Select metal_brushed_copper in the Project browser3. In the I... Read more
Screen.width & Screen.height reporting is inconsistent depending on when...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Undock game window4. Set ratio to a fixed one5. Kee... Read more
[PVR] Light Probes crash Unity when LODs are used
Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more
NullReferenceException if user Packs Preview after multi-selecting sprit...
NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more
[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...
Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more
NullReferenceException error is shown when resizing the audio or animati...
To reproduce: 1. Open the project, attached by user (TimelineWaveForms.zip)2. Select any Timeline asset in Project browser that cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player fails to launch on iOS when using Shader Variant Collections
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message