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UV coordinates are incorrectly generated when width is uneven and low se...
Reproduction steps:1. Open the user's attached project "Splines.zip"2. Observe the yellow line in the middle of the road where it wi... Read more
UI Builder becomes unresponsive when selecting VisualElements
Reproduction steps:1. Open the user's attached project2. Open Assets > templates > test.uxml3. In the UI Builder window select... Read more
Objects which are instantiated as Children and have HideFlags.DontSave f...
Reproduction steps:1. Open "CubeTest" project2. Open "Test" Scene3. Select the "TestScript" Object in the Hierarchy4. Enable the "Te... Read more
NativeSpline.EvaluatePosition(..) throws an IndexOutOfRangeException exc...
How to reproduce:1. Open the attached project "2022.1 beta test.zip"2. Open the "SampleScene" Scene3. Enter Play mode Expected resul... Read more
[Linux] Selecting Scene view tab maximizes the Game view when in Play mode
How to reproduce:1. Open the user's attached project2. Press the Play button3. Press the Scene tab Expected result: the Scene view i... Read more
DynamicGI.materialUpdateTimeSlice ignores a set value when hardcoding th...
How to reproduce:1. Open the user attached "GITest.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the Console ... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
Crash when loading/unloading scenes with Light Probe data
Steps to reproduce:1. Open the scene _Launcher, and add Intro to the open scenes2. Press Play3. Click on the button LOAD SCENES4. Un... Read more
Parallel Import does not work when importing models using External Mater...
How to reproduce:1. Open the user attached "ParallelImport.zip" project2. Right-Click on "PgaTourEventGenesisScottishOpen.fbx" in th... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window