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[D3D] Disabling Depth and Stencil causes UI Mask element to not function...
Steps to reproduce: 1. Create new project 2. Import the attached scene (MaskBug.zip) and open it 3. Open 'Build Settings' and switc... Read more
[Editor] Custom inspector UI field changes are not saved
Steps to reproduce: 1. Download and import attached project. 2. Load "scene" scene. 3. Select "Main Camera" 4. Change "My Property ... Read more
[VSTU] Visual Studio debugger shows a wrong value of a watched Int32 var...
Steps to reproduce: 1. Open attached project 2. Open Assets/Scene.unity 3. Open Assets/Script/TestCode.cs with Visual Studio 4. Put... Read more
[Editor] ExportPackage with include dependency includes unneeded assets
When exporting an simple script using "Export Package" from the context menu with the "Include dependencies" option enables a textur... Read more
External: [WebGL] Artifacts in standard shader with normal maps
-e: see title, it looks better in the editor but has lots of blocky error in a WebGL build -repro: --open attached project --run th... Read more
Clustering view throws "m_PresentShortFall >= 0" error while navigating ...
To reproduce: 1. Create new scene 2. Open Clustering/Lit Clustering view 3. Navigate around in scene view 4. Flood of m_PresentShort... Read more
[SceneView] Wireframe overlay sometimes visible through surfaces because...
To reproduce: 1. Open attached project 2. Open scene 1 3. Select capsule 4. Move it around 5. Notice that parts of wireframe are vis... Read more
[GL][ES] Crash on compute shader use
Steps to reproduce: 1. Download attached project "repro_747880.zip" 2. Open it via console with launch parameter "-force-glcore45" 3... Read more
[Webplayer] plugins <5.3 can't play 5.3 content
-e: plugins of versions earlier than 5.3 can't play 5.3 content but 5.3 plugins can play all content -repro: --build an empty scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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