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Inconsistent ContactPoint placement when using OnCollisionEnter
1. Open project "PhysicsBugs.zip"2. Enter Play Mode3. Press the spacebar and observe the view Expected result: Contact points are in... Read more
Control keys are inverted in the Editor after switching to open app or w...
Reproduction steps:1. Open the attached 'InputSystemTest1' project2. Open the 'SampleScene'3. Enter Play mode4. Note that the 'optio... Read more
UGUI Buttons ignore Hierarchy order when they are overlapped and of the ...
How to reproduce:1. Open the user's attached project "eventSystem_bug.zip"2. Press Play3. Press the Button labeled "test_02" in the ... Read more
C# default interface method only works the first time
If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more
Editor crashes on BufferMetal::IsBusy after opening a Scene
How to reproduce:1. Open the attached project "GameViewCrash.zip"2. Open "Rabbit PA Base Demo" Scene3. Open Game view Reproducible w... Read more
Prefab is not reimported when FormerlySerializedAs is added to script
Reproduction steps:1. Open the user attached project2. Open Assets/TestFormerlySerializedAsBug/TestFormerlySerializedAsBug1.cs3. Ope... Read more
Table Entry Reference gets a random negative Key Id when copy-pasting on...
How to reproduce:1. Open the attached project "My Project.zip"2. Open the "SampleScene" Scene3. Select the "This" GameObject in the ... Read more
[TVOS] EXC_BAD_ACCESS tvOS simulator build crash
Reproduction steps:1. Download and open the attached "speedGolf6.zip" project2. Build the project for tvOS3. Launch the application ... Read more
Unity Editor doesn't recompile at boot when Scripting Define Symbols are...
Reproduction steps:1. Create a new project2. Go to Project Settings > Player > Scripting Define Symbols and create 2 new Scrip... Read more
Crash when calling Graphics.RenderMesh for a Mesh that was destroyed
Reproduction steps:1. Open the attached project "Test_script"2. Open "Assets/Scene/Sample Scene" scene3. Disable "GameObject" from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”