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WheelCollider gizmo does not work well with vehicle offset center of mass
Steps to reproduce : - import the package attached in the edit- open the "Car" scene- select Car and notice the gizmo on the wheel *... Read more
Changed bug: InteractiveCloth.html is a dead page
Steps to reproduce : - open the Scripting API- search for "Cloth" and notice the text "Base class used to simulate cloth physics - s... Read more
Deleting folder with baked NavMesh for an open scene causes crash.
Repro steps:- bake NavMesh for any scene- select navigation window to make NavMesh visualization visible- delete folder where NavMes... Read more
No info about component properties in Hinge Joint and Spring Joint in th...
Hinge Joint: there is no information about Auto Configure connected anchor, connected anchor, Contact distanceSpring Joint: there is... Read more
BoxCollider2D doesn't animate on latest patches
To reproduce:1. Open attached project2. Run Test scene3. Observe the colliderExpected result: It animates, changing sizeActual resul... Read more
Bad NavMeshObstacle carving on convex surfaces
Carved mesh is built under surface, and agent also set under surfaceTry attached project. Read more
Unity crashes when trying to change any rigidbody property in OnValidate
To reproduce:1. Open scene 'Untitled' in attached project, drag 'GameObject' to hierarchy.2. Observe that Unity crashes, when trying... Read more
Error thrown on opening Audio Mixer
-e: see title -repro:--create new project--create Audio Mixer asset--double click the mixer--NOTICE it opens and an error (GUI relat... Read more
exception thrown on importing asset with open audio mixer
-e: when you have the audio mixer window open and import an asset (tested with standard package) an error is thrown -repro--create n... Read more
attenuation inspector volume meter vanishes
-e: the volume meter on the attenuation inspector element isn't shown initially and also vanishes on changing the wet mixing option ... Read more
All about bugs
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Latest issues
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