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Deployment error with Tizen 5.5b10
Deployment error with Tizen 5.5b10 1. What happened Just tried to deploy a new project to Tizen on Win8.1 with 5.5b10, got the follo... Read more
Removed tags don't disappear, they are marked as removed
How to reproduce:1. Create a new project2. Select Main Camera in hierarchy3. Go to Tags -> Add Tag in Inspector4. Create a mew Ta... Read more
Keyboard language doesn't change with shortcut
Keyboard language doesn't change with shortcut Shift+Alt Reproduction steps:1. Create new project;2. Press Shit+Alt;3. Observe langu... Read more
Particle system's trails start from old location after particle system's...
Steps to reproduce:1. Download and open repro.zip2. Open scene "ParticleTrailEmit"3. Set delay in script to 5 (seconds) which is att... Read more
Index error with custom window while creating new project
1. Open the attached project2. go to window -> editor windowing test3. once the window is opened, dock it right next to the inspe... Read more
Adding parameter in animator controller, when search field has text in i...
How to reproduce:1. Open the attached project2. Have any animation control opened (does not matter which)3. Enter some text to searc... Read more
World space Canvas rendered to a RenderTexture has improper alpha values
When rendering world space canvas to RenderTexture, alpha value of every pixel in rendered texture is affected by the canvas element... Read more
Regression[5.6.0a1] error in Standalone: The file <path>/unity default r...
1. What happenedIn 5.6.0a1 on new project when build Standalone in Development mode and Run it - it gives error:The file 'D:/TempPro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code