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Shader cache grows indefinitely
Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more
|| operator is not supported for define constraints in 2018.4 LTS
Reproduction steps: 1. Open the project in "PluginTesterProject2018.zip" 2. In the Project window select Assets/Plugins/Plugin Test ... Read more
StyleValues throws NullReferenceException when created using default con...
How to reproduce: 1. Open the attached project "UIElements.zip" 2. Open "Quick Tool" (Quick Tool > Open) Expected result: "Quick To... Read more
[Android] Japanese characters aren't displayed on devices running Androi...
Repro steps: 1. Open attached project "FontTest" 2. Build and Run to a device with Android 12 Actual: Japanese character don't get ... Read more
[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled
How to reproduce: 1. Open the user's attached "CRT WebGL Bug" project 2. Open the "Demo" Scene 3. Open the Build Settings (File->Bui... Read more
Revert and Apply to prefab options are not visible when nesting a BeginP...
How to reproduce: 1. Open the attached project "RevertNotShowing.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarch... Read more
Handles.Slider2D does not respond to mouse input when dragged in the Edi...
How to reproduce: 1. Open the attached project "Handles.zip" 2. Open "My Editor Window" (Bug > My Editor Window) 3. Select and drag ... Read more
EditorApplication.projectWindowItemOnGUI should also return the targeted...
projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more
Editor crashes when exiting and keeping a tutorial project
How to reproduce: 1. Open Unity Hub and select the Learn tab 2. Open a new Karting Microgame project 3. Make sure there are no compi... Read more
Graphics.CopyTexture doesn't copy correctly to texture array when Qualit...
How to reproduce: 1. Open the user's attached "texture_copy_to_array_bug" project 2. Open the Scene "SampleScene" 3. Enter the Play ... Read more
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