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extra ">" on manual page
-e: see title -repro:--go to /Documentation/html/en/Manual/ProceduralMaterials.html--NOTICE that the 3rd paragraph under "Performanc... Read more
Table header broken on manual page
-e: see title -repro:--go to /Documentation/html/en/Manual/AudioFiles.html--NOTICE the table header is "Compressed as (Mac/PC)||!Com... Read more
formatting broken in table on AudioClip
-e: see title -repro:--go to/Documentation/html/en/Manual/class-AudioClip.html--NOTICE the property column in the properties table h... Read more
markup left in list items
-e: see title -repro--go to /Documentation/html/en/Manual/AssetServer.html--NOTICE the list items 2-7 under "Best Practices & Co... Read more
LODGroup. Selecting None when adding render to a group throws NullRefere...
1. Add LODGroup component to Main Camera.2. In Inspector panel for LODGroup select any group. e.g. LOD: 13. Press button Add to add ... Read more
table completely broken
-e: see title -repro--go to Documentation/html/en/Manual/ReducingFilesize.html--NOTICE how the table under "How much memory does my ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument