Search Issue Tracker
Switching apps with cmd+tab when built as FullscreenWindow [MAC]
/Contents/Documentation/Documentation/Components/class-PlayerSettings40.html states: "Unity runs in a window that covers the whole s... Read more
Animation takes split inside Unity import as empty range 0-0
Steps to reproduce : - import 3DFoin The Girl model from the Asset Store- go to Animation importer- look at the Animation tab and no... Read more
Help tip appears on two monitors(Animation window)
Help tip appears on two monitors(Animation window) 2) How can we reproduce it using the example you attached 1 Create new project2 C... Read more
Changing view position in time field (Animation window) on press Play
Changing view position in time field (Animation window) on press Play 2) How can we reproduce it using the example you attached 1 Cr... Read more
Wrong behaviour of "Add curve" in "Animation" window when object has fe...
Wrong behavior of "Add curve" in "Animation" window when object has few same colliders 2) How can we reproduce it using the example ... Read more
Monodevelop do not dismiss autocomplete when the cursor is moved down
To reproduce:1. Create a new project2. Create a new script3. Open it with MonoDevelop4. Create any variable5. Start typing the name ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled