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Unity 4.3 b6 fails to load animations
To reproduce:1. Create a new project2. Download and import this package: http://u3d.as/2ey (Photon Unity Networking Free)3. Notice t... Read more
[Legacy] Animation.Rewind() doesn't work as expected
To reproduce:1. Open the attached project2. Run the scene3. The cube doesn't go back to it's initial position after the animation st... Read more
pre-selected resolution from screen manager not applied
-e: see title -repro:--create new project--enable the screen resolution dialog--build for linux--run app--select resolution--start--... Read more
Missing links in Matrix4x4.Ortho.html
Steps to reproduce : - open the page /Matrix4x4.Ortho.html and notice that the See Also are not links Read more
Videos are not played in 4.3b5
To reproduce:1. Open the attached project2. Run the 'TestMovie' scene3. Notice that the screen is black Read more
Opening this project on b5 or b6 gives error (but not 4.3.0b3)
Opening this project on b5 or b6 give error (but not 4.3.0b3) 2) How can we reproduce it using the example you attached1 Open attach... Read more
Using XML deserialization to get objects made by an external tool
1. Open the attached project2. Go to Scenes -> Test3. Run the scene4. Unity crashes even without showing the bug reporter window Read more
Input.GetButton is broken for joystick input
Input.GetButton returns true for all "joystick button x" where 'x' is any number from 0 to 9. This happens when any button that trig... Read more
Material does not get animated
Steps to reproduce : - create a cube- assign a material to the cube- create a new animation- make any changes in the Box Collider or... Read more
Repacking with custom PackerPolicy throws thousands of asserts
- Open the only scene in the attached project- Go to the SpritePacker window, select the custom policy in there and press Repack.Res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"