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Unity Editor freezes/crashes when opening a specific Scene
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "CorpHQ" 3. Wait for the Scene to load Expected result: Sc... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps: 1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-... Read more
Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...
How to reproduce: 1. Open attached project "Widdle2.zip" 2. Open File -> Build Settings 3. Make sure Architecture is set to x86 (th... Read more
[OSX] Render texture is rendered black when renderer.EnqueuePass render ...
How to reproduce: 1. Open the user-supplied project 2. Observe the Game view Expected result: the square in the Game view is grey A... Read more
Asset Database v2 Cache Server settings aren't set when launching editor...
How to reproduce: 1. Create a new project and close it 2. Enter directory which has Editor.exe file 3. Run this command to open the ... Read more
[HDRP] Default volume profile is not applied after being assigned
Steps to reproduce: - Unzip and open attached project - Open "TestScene.unity" - Open the Project Settings window - In "HDRP Default... Read more
[Universal RP] Geometry does not properly obscure grid or gizmos
Reproduces on master (commit (6ba6a63dd2)) Doesn't reproduce on 8.0.1 release Repro steps: 0. Make sure the grid and gizmos are ena... Read more
Editor crash when entering and exiting PlayMode for a few times with Mic...
How to reproduce: 1. Open the attached "BuildTestProject.zip" project 2. Open "SampleScene" Scene 3. Enter PlayMode -> Exit Playmode... Read more
[HDRP] Inspector is constantly repainted when additional options for Sha...
Steps to reproduce: 1. Create a new HDRP project 2. Create a new Light (Right-click in Hierarchy > Light) and select it 3. In the I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used