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Typo in UI Toolkit Project Preview Theme information box
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settingsā¦)3. Select UI Toolkit section4. Obser... Read more
[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more
Panel and ScrollView are outside the canvas borders in the Controls scene
Steps to reproduce : - import the UI sample scenes- open the Controls scene and notice the Panel and ScrollView are outside the bord... Read more
FrameDebugger - Wrong texture displayed when using CreateRenderGraphTexture
It looks like there is a bug in the FrameDebugger when selecting the SkyBox - specifically this bug:https://jira.unity3d.com/browse/... Read more
HDRP Office project causes a hard crash on macOS
Opening the HDRP office project, linked below, on macOS results in a hard crash. This crash causes an automatic system restart. I tr... Read more
Build Profiles Window top Buttons leave blue edges after user clicks on ...
How to reproduce:1. Open any project2. Navigate to File > Build Profiles...3. Try pressing any of the options in the top bar of t... Read more
[HDRP] Ambient Light is not updating when Directional Light is being rot...
How to reproduce:1. Open the attached project named "Case_1242459"2. Open Test Scene3. Enter Play mode4. Select the Sun gameObject5.... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
Worker threads for Enlighten are set up when launching a Server Build
How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px
- Some text in the Bug Reporter can be semi selected and copied