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1
votes
By Design

[2D] Tiles overlap each other when moving mouse while Tile Palette optio...

2D

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Sep 27, 2020

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Version/s: 2018.4, 2020.2.0b2, 2021.1

How to reproduce:1. Open attached "case1280833" and scene "SampleScene"2. In the upper left menu bar select Window -> 2D -> Ti... Read more

0
votes
Fixed

[ECS] Elapsed time counted from application start causes new Scene's Uni...

Package: Entity Component System (ECS)

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Oct 09, 2020

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Version/s: 0.14-0-preview.18

How to reproduce:1. Download and open this project https://github.com/Unity-Technologies/EntityComponentSystemSamples2. Build And Ru... Read more

0
votes
Fixed

TextField's text is a label instead of an Input Field when the Visual El...

Packman

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Oct 17, 2020

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Version/s: 2020.1.0a21, 2020.2, 2020.2.0b6, 2021.1

How to reproduce:1. Open the user's attached "BugProgress2020.zip"2. Go to Window -> Package Manager3. Select any package in the ... Read more

0
votes
Duplicate

[Mac] Shader graph property is duplicated after undergoing a "Reimport A...

Package: Shader Graph

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Oct 20, 2020

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Version/s: 10.1.0

Steps to reproduce:1. Open the attached project "ShaderGraphTest.zip"2. Open DiceGirl.mat using a text editor3. Search for keyword "... Read more

0
votes
Fixed

Input system - OnScreenButton.OnPointerUp is not called when a GameObjec...

Package: Input System

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Oct 26, 2020

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Version/s: 1.0.0

I'm using the input system to have both touch input (Using the OnScreenButton script) and keyboard input. When i use the touch input... Read more

8
votes
Fixed

[Input System] InputInteractionContext.timerHasExpired property breaks i...

Package: Input System

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Oct 12, 2020

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Version/s: 1.1.0-preview.2

How to reproduce:1. Open the attached "InputSleepIssue" project2. Open Scenes/SampleScene3. Put the PC to Sleep Mode4. Wake up the P... Read more

0
votes
By Design

[Android] Input.GetKeyUp(targetKeyCode) is triggered when Back Button is...

Package: Input System

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Oct 14, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open project "AndroidBackKeyTest.zip"2. Build on Android3. Hold the Back button and observe the LogView Expected... Read more

1
votes
Fixed

Renderer feature is affected by Fast Approximate Anti-aliasing when Rend...

Package: Scriptable Render Pipeline Universal

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Oct 16, 2020

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Version/s: 10.1.0

How to reproduce:1. Open attached "urp-fxaa.zip" project and TestScene scene2. In the Hierarchy window, select Main Camera3. In the ... Read more

0
votes
Fixed

Entities are not converted with all Components when Namespace is changed

Package: Entity Component System (ECS)

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Oct 22, 2020

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Version/s: 0.14.0-preview.19

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. From the Project window, open " MyAuthoringBehaviour... Read more

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