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Crash related to render node queue when selecting large prefab with lots...
Steps to reproduce: 1. Download and import attached project. (crash_project_dx.zip)2. Try to drag and drop Terrain.prefab into the h... Read more
[Depth of Field] Toggling new Depth of Field effect does not refresh gam...
Turning new Depth of Field effects on/off does not fully update the game view if the effect is placed above the new Anti Aliasing ef... Read more
[Android] RenderTexture's depth format renders whole screen black/broken...
To reproduce:1) Open attached project2) Build and run on non-Tegra device3) See either black screen or brokenly rendered one (attach... Read more
Standard cylinder GameObject has capsule collider attached
To reproduce the issue:1. Crete new project (or open any other project)2. Add cylinder GameObject into the scene3. Inspect the colli... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more
Editor gives no previews for submeshes
Repro: 1. Open attached project.2. go to Models/Static/3. Click a mesh and expand it to see submeshes4. observe no submesh Read more
Setting default external script editor to Visual Studio and opening a sc...
1. Open attached project.2. Go to Edit > preferences > External Tools and set External Script editor to Visual studio or somet... Read more
[Mono] Could not load project, with unknown item type
1. Open attached project.2. Open script "test"3. Will open mono with a few errors and can no edit script. (see below) Read more
[GI] Changing Indirect Intensity produces graphical glitches in Realtime GI
Repro steps:1) Open the project and CompleteMainSingle.scene2) Make sure the scene is lit and Realtime Precomputed GI is built3) Try... Read more
NullReferenceException after editing script
To Reproduce:1. Open attached script2. Edit LobbyManager script3. Notice exception in console NullReferenceException: Object referen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code