Search Issue Tracker
[iOS][GI][Build] Baked GI is corrupted in the build
Repro steps:1) Open the iOSBakedGIRepro project and GraphicsTestScene2) Turn off Camera Control script on CameraRig object and make ... Read more
No editor preview for materials
No editor preview for materials Unable to view any preview of Materials in the editor. Steps to repro: 1. Open attached project.2. L... Read more
alreadyLightmapped value is not compatible with mixed lighting
alreadyLightmapped API needs better support to work with new light modes. Reproduction steps:1) Download the new reproducible projec... Read more
[Canvas][Editor] Interacting with canvas causes graphical artifacts
Repro steps:1) Open the project 'CanvasRepro' I attached and LobbyScene.scene in it2) Play the scene and try clicking around the can... Read more
[ModelImporter] Animation clip input fields does are appear to be active
To reproduce the issue follow the steps:1) Open attached project2) Select "Slenderman" fbx model3) Go to animation tab of the inspec... Read more
[Android]Some Android devices crash when forcing a NullReferenceExceptio...
To reproduce:1) Open attached project2) Build and run on device3) Tap "Force Exception". It forces a NullReferenceException but noth... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more
Slicing leaves artifacts on some sprites
To reproduce:1) Open the attached project and load "Scene2"2) Notice that there is thin line near the "right sign" (attached "Slicin... Read more
[Collision] wheel collider phases through another collider
Reproduction steps:1. Open attached project.2. Open and play "AssetStorePackages > MUS80 toon car project folder > scene > ... Read more
[TerrainComponent][PlaceTrees] Tree icons change their size when resizin...
Steps to reproduce: 1. Open Unity;2. Create new project;3. Import "Free_SpeedTrees" package from A$;4. Add Terrain gameobject (GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code