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[Linux] Bug reporter wrapped inside GTK window, showing GTK titlebar and...
Reproduction steps:1. Create a new project2. Click Help > Report a Bug Expected results: only one title bar exists for the bug re... Read more
[WebGL] Negative audio pitch doesn't make audio play backwards
Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more
2 assertion errors are logged in the Console when importing the user's p...
Reproduction steps:1. Create a new project in any of the 2023.2.0a17-2023.3.0a13 Unity Editor versions2. Copy-paste the files of the... Read more
Model is clipped by invisible plane in HoloLens 2 project
HoloLens applications are shifting near clipping plane forward unexpectedly REPRO STEPS- load repro project from this URL: https://1... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Realtime GI not working on webplayer
-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more
The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
Inconsistent errors are logged when different types are passed into the ...
How to reproduce:1. Open the “IN-91536-UiToolkitQueryNull.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Cons... Read more
Assets Migration configuration option remains unfixed when selecting 'Fi...
Reproduction steps:1. Open the attached “repro-project“2. In the HDRP Wizard window select the “Fix“ button under the “Assets Migrat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code