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[WebGL] user project fails on Windows Chrome only with Uncaught RangeEr...
-e: see title, loads fine on Edge, FF (win+osx), Safari. follow-up case from 747796--repro with 5.1.4, 5.2.3 and 5.3 -repro:--open a... Read more
Cannot rename GameObject through inspector
Steps to reproduce: 1. Download and import attached project.2. Open "main" scene.3. Select in hierarchy: "GameObject".4. Try to chan... Read more
[Inspector] Cannot rename GameObjects in Inspector
Can no longer edit gameobject names in inspector. Note that objects can still be renamed in Hierarchy. Repro Steps: 1) Open attached... Read more
Cyrillic/UTF Characters do not show up in WebGL builds
Steps to reproduce: 1. Download and import attached project. "repro_case_747921-font_test.zip"2. Select "main" scene.3. Play in the ... Read more
[WebGL] Chrome canvas blurred on certain width
-e: see title, WebGL canvas blurred in chrome browser when window resized and template-wrap div width not round xor template-wrap po... Read more
[AssetImport] When importing package from Unity4 to Unity5, in animation...
To reproduce:1. Open an empty project in Unity42. Import the package the user attached into the project (remove the .unsafe extensio... Read more
Clicking both mouse buttons results in stucked view cursor
Steps: 1. Open any project.2. Right and Left click with mouse at the same time.3. Notice that view cursor stucks. Workaround: - Clic... Read more
UI text doesn't get bolded if font is not installed on OS
Reproduction steps:1. Open attached project2. Check the Fonts folder in the attached project and make sure they are not previously i... Read more
Changing SetShadowSamplingMode doesn't affect rendering in any way
Bug: According the developer you can't sample the shadow without SetShadowSamplingMode set to Raw. But it works with and without it.... Read more
[Shuriken] When duration and max particle values have big values results...
Project Steps: 1. Select shuriken.2. Set max particles and duration to 1000000.3. Bam, Crash! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window