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The new GUI sliced images doesn't work correctly with orthographic camer...
To reproduce:1. Create new project2. Import attached sprite3. Set camera to orthographic Projection of size 5 (default one)4. Set al... Read more
Avatar Fingers not configured automatically.
With certain assets, the fingers don't get configured automatically. When trying to manipulate them, the rig validator goes red, and... Read more
If you play an animation on the button, it disappears and changes locati...
To reproduce this bug: 1. Open the attached UIBetaTestProject2. Open LayoutGroups scene3. Expand Canvas->Window->Vertical Grou... Read more
In UI Slider when you have value set to 0, there is still some filled ar...
To reproduce this bug: 1. Create a new project2. Create UI->Slider3. Remove Handle Slider Area ( Canvas-> Slider-> Handle S... Read more
UI.Text has no property for getting or setting horizontal/vertical over...
To reproduce this bug: 1. Create UI Text2. Notice it has fields such as Line Spacing, Horizontal/Vertical Overflow that can be edite... Read more
UI Image fill amount breaks when value is set to 0 through script
To reproduce:1. Open attached project2. Open test scene3. Select test game object4. Press play5. Press Down Arrow till fill amount v... Read more
It's impossible to set UnityEngine.UI.Text`s Vertical Overflow setting f...
It's impossible to set UnityEngine.UI.Text`s Vertical Overflow setting from script. There is no property at Text. Read more
Sprites placed on other sprite's alpha area, when using TightPackerPolic...
Repro:1. Open project.2. Run UI Bug Only happens with TightPackerPolicy, because sprites are placed on-top of unused space in other ... Read more
The animation window does not show properties of animated game object if...
To reproduce this bug: 1. Open the attached project2. Open Main scene3. Click on canvas in hierarchy4. Open animation window5. Try t... Read more
Right clicking Reference Resolution component which has a script attache...
How to reproduce:1. Create a new project and create any script 'MyScript'2. Add 'Reference Resolution' component to MainCamera game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row