Search Issue Tracker
Empty error is logged with specific compile issue
Steps to reproduce: 1. Open the attached project2. Notice the empty error in the console3. Open the 'NewBehaviourScript' in Visual S... Read more
[ShaderVariantCollection] Variant UI needs optimization / improvement
Repro steps:1) Create a new project2) Create a Shader Variant Collection object in Project window3) Add Standard shader to the newly... Read more
[Asset Import] AssetDatabase.ImportAsset with ForceUpdate does not trigg...
Reproduction steps:1. Open attached project2. Set up Unity Cache Server (localhost will do)3. From the menu bar select Test -> Te... Read more
[FBX Import] Toggling Optimize Mesh Changes Color of a Material
Reproduction steps:1. Open attached project2. Open scene "Test"3. Notice, the color of the characters in the scene (see op.png)4. Se... Read more
WebGL requires additional code to capture keyboard input properly in an ...
-e: see above. since it is a fairly common use case with sites like kongregate it might be nice to add the workaround or maybe add i... Read more
[WebGL] Custom Cursors have "anaglyphic look"
-e: see title, used to work in 5.0 -repro:--open attached project and run in editor--press E to cycle through cursors--notice the cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically