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The new Connect window still has some place holder text in it
http://i.imgur.com/NR0ELCf.png and http://i.imgur.com/IbeZqBp.png Read more
Text in Connect window is too small and very hard to read
See ElvisAlistar text in Organisation: http://i.imgur.com/dvlwEQ7.png Read more
Once Unity Ads is configured for a game for children under 13 there is n...
If I press the "This game is intended for children under the age of 13" button when configuring Unity Ads, but later I change my min... Read more
Connect window doesn't redraw after logging out
Log in and enable Unity Ads for a project inside the Connect window. Logout from this button: http://i.imgur.com/UsXuKFV.png. The Co... Read more
Connect window creates artifacts when resizing the Editor
With the Connect window open, try to resize the Editor window. It will look like this: http://i.imgur.com/FeNpm5A.png Read more
No feedback is given after pressing the Login button
Open the Connect window while being logged out. Try to press the Login button (http://i.imgur.com/fQKuOhM.png) to login. Nothing see... Read more
Icon for Cloud Connect only updates after a few Editor refreshes
Create a new project and sing in with your UDN account at that time. When the project opens you will see that the Cloud Connect user... Read more
Cloud Connect Activate button on new project doesn't do anything
Create a new project and sign in with your UDN account at that time. Click on the Cloud icon on the rop right corner of the Editor t... Read more
App freezes on GetBuffer[Inline]
1. Open attached project(dropbox link)2. Build to iOS3. In app press Options and then press More4. App will freeze Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch