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[iOS][IMGUI] Character Limit prevents entering Chinese keyboard input
When entering Chinese text, a standard Latin keyboard and autocorrect is used. Text entered in Latin letters is replaced with a Chin... Read more
Editor crashes with CalculateBlendShapeWeights when entering Play Mode w...
How to reproduce:1. Open the minimal project with link in comment by MingWai2. Open repro scene3. Enter Play Mode Reproducible on:20... Read more
[IL2CPP] Player crashes when delegating a struct's virtual method
Steps to reproduce:1. Download 1096431_repro.zip2. Build project for Standalone with IL2CPP backend3. Launched build player Expected... Read more
In VR Lightweight RP, the Main Camera Tracked Pose Driver is driven by t...
Steps to reproduce:- Create a project using the VR Lightweight RP Template and Editor version 2019.1.0a9 (latest as of the time this... Read more
Not installed packages are shown in package manager window
Steps to reproduce:1. Create a new project2. Install any new package3. Close project4. Create a new project5. Open Package Manager. ... Read more
[iOS][LWRP] "Execution of the command buffer was aborted" error is being...
To reproduce:1. Open project attached by QA or create a new project with LWRP template2. Switch to iOS platform and make sure that M... Read more
[Android] [LWRP] [PP] Building project for the first time there are shad...
Steps to reproduce:1) Open Unity and select new LWRP template2) Update LWRP and postProcessing packages to the latest3) Switch to An... Read more
Long names are not displayed properly
Steps to reproduce : - open any UI Elements window (Shortcut Manager after the transition for example)- type a long name and notice ... Read more
Editor crashes with Camera::SetupRender or Camera::CustomRender when usi...
How to reproduce:1. Open attached "case_1094958-Experiments_smallRepro.zip" project in comment2. Duplicate "Mirror" object in Hierar... Read more
Crash on Transform::GetPosition when accesing transform.position within ...
Crash on Transform::GetPosition when accesing transform.position within RuntimeInitializeOnLoadMethod with RuntimeInitializeLoadType... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets